tell me about your experience in using social media and the feedback of the students?
Best posts made by Ahlam HAMRI
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RE: Use of social media can enhance communication skills and increase students engagement
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RE: Get to know your fellow Forum members and tell us a bit about yourself in this discussion!
"Hello everyone! Bridging Logistics Education & AI: Passionate Educator Open to Global Collaborations"
I’m Ahlam , I am teacher from Tunisia in economics of Transportations & Logistics with a passion for integrating AI-driven tools into vocational and education. My work focuses on preparing students for the future of economics of logistics and transportations through:
• AI-augmented learning (e.g., using ChatGPT for transportations and logistics simulations….).
• Hands-on tools powered inventory management training.
I’m particularly interested in:- Adaptive learning platforms that personalize logistics training
- AI assessment tools to evaluate operational decision-making skills.
- Cross-border collaborations to develop open-access AI resources for logistics education.
Currently exploring AI-generated case studies for port operations
-Digital innovation
Outside classroom I am a JCI trainer, external relation manager JCI, member of Tunisian association of AI, PLIKA (port logistics international Knowledge academy) member, and I like discovering new culture and travelling
LET’S START THE JOURNEY
!
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RE: Inclusive Teaching
Did you participate to an Inclusive education program i?
It is very important to think about making end to discrimination and excluding children with disabilities. However, it is a difficult topic because it requires resources, support (for students and even for teacher), and probably Cultural changes, ... I think that the solution is to collaborate with different stackeholders (Parents, teachers, national or international organisations ) espacially teachers by sharing their knowledges and experiences.
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RE: Gamification in Education
@Engr-Zeeshan @Irum-8ce591a061 aslam o Alaikum dear Engr and Irum,
Examples of Gamification in Education:
Duolingo:
A language-learning platform that uses game elements like streaks, daily goals, and voice-based challenges to keep users motivated and engaged in their learning.
Kahoot!:
An interactive classroom game that allows teachers to create quizzes and polls, making learning fun and engaging.
Classcraft:
A gamification platform that transforms the classroom into a fantasy-themed game where students create characters, form teams, and level up.
Minecraft Education:
A version of Minecraft that provides a virtual world for students to build and construct, fostering creativity and problem-solving skills.
Google Read-Along:
An app that uses points, badges, and other gamified elements to encourage young learners to read.
Khan Academy Kids:
An app that keeps learners engaged with positive encouragement and rewards them for progressing to new levels.
Quizizz:
A platform that allows educators to create interactive quizzes for their students, promoting engagement and active learning.
Mimo:
An app that gamifies learning to code, providing interactive lessons and coding challenges to help users develop programming skills.
ClassDojo:
A platform that uses a point system and gamified elements to help teachers manage classroom behavior and engage students.
Storytelling as Gamification:
Using storytelling to create a narrative that engages students and helps them understand challenging subject matter more memorably.
Badge System:
Introducing a badge system to incentivize students and reward positive actions, such as participation or helping other students.
Leaderboards:
Displaying student rankings based on their performance or progress to foster healthy competition and motivation.
Interactive Quizzes:
Creating interactive quizzes with badges and leaderboards to provide students with a sense of achievement and progression. -
RE: Preparing Students for the next Decade.
Hello Tasneem, Thank you for posting this important question!
I think that the most essential skills for students in the next decade are :
Tech-Enhanced Collaboration
Digital & AI Literacy
Adaptability & Continuous Learning
Critical Thinking & Problem-Solving
Emotional Intelligence (EQ)
Cross-Cultural Competency
Creativity & Innovation
Sustainability Literacy
Financial & Entrepreneurial Acumen
Cybersecurity AwarenessThen, to Develop These Skills ( at 3 levels)
• Schools: Integrate project-based learning
• Students: Use free
• Teachers: Adopt flipped classrooms with AI tutors -
Psychological Education 3.0: understanding the human mind and how learning processes work.
These topics include learning theories, human development, cognition, motivation, teaching approaches, assessment, and classroom dynamics.
Here's a more detailed breakdown of topics within psychology education about Learning Theories:
Behaviorism:
Focuses on how behavior is learned through environmental influences, such as rewards and punishments.
Cognitivism:
Explores how the mind processes information, including memory, attention, and problem-solving.
Constructivism:
Emphasizes how individuals actively construct their own knowledge based on experiences and interactions.
Social Contextual Learning Theories:
Highlights the role of social interaction and cultural factors in learning.
Let's talk about psychological education 3.0 -
RE: Preparing Students for the next Decade.
@IMRAN-KHASKHELI yes adaptability is very important!
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RE: Gamification in Education
i share the same point of view ! gaming is an important tool and helps the teacher to have a high participation rate
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RE: Teach respect and empathy
@Ridafatima95 Giving students sentence starters such as “It sounds like…” or “I hear that you…” can help them react and respond with empathy. Students can also learn to respond to situations by reflecting the feelings the person is sharing and the reasons the person is giving.
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RE: Flipped Classroom Implementation: Share Your Experiences!
flipped classroom is a pedagogical approach where students engage with new material (e.g., lectures, readings) outside of class, freeing up class time for more interactive learning and application of concepts. This means that homework, traditionally done in the classroom, is now done outside, and the class time is used for activities like problem-solving, group work, and discussions.
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RE: Gamification in Education
@DARAKHSHAN01 said in Gamification in Education:
Benefits of Gamification
Dear DARAKHSHAN,
it is very important because it Increased Engagement and Motivation -
RE: Click for more information about medals and prizes
let's start the journey! good luck for every one!
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RE: Use of social media can enhance communication skills and increase students engagement
@Engr-Zeeshan
Dear Engr,thank you for your feedback
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RE: Click for more information about medals and prizes
@Ana_moderator thank you for sharing details, it is encouraging
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Key Themes of Education 3.0
Technology Integration:
Education 3.0 emphasizes the use of technology to enhance learning, including online platforms, interactive tools, and virtual learning environments, Personalized Learning:
Tailoring education to individual student needs, interests, and learning styles through customized learning paths and content.
Collaborative Learning:
Facilitating teamwork, peer learning, and knowledge sharing through online and in-person activities.
Development of 21st-Century Skills:
Focusing on critical thinking, problem-solving, creativity, communication, and collaboration skills essential for success in today's world. Lifelong Learning:
Promoting a culture of continuous learning and skill development throughout a student's life. tell us about your experience -
AI Tools
What AI tools have you used in education?
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RE: Non -Verbal Communication in education
@Shaista-Begum
Especially Facial Expressions:
Smiles, frowns, or other expressions can help students understand whether they are on the right track or if they need to adjust their understanding -
RE: Group study vs. Solo study
@Ridafatima95 Both group and solo study have advantages. Group study facilitates collaborative learning, diverse perspectives, and accountability, while solo study allows for focused, self-paced learning and tailored strategies. The optimal approach depends on individual learning styles, the subject matter, and the specific study goals.