• Peer Evaluation Thread - active June 18 - June 30

    @HAZAR0c50a82765 .
    Dear Hazar, Its good to see your art project work with students. You have guided students in exploring visual creativity by transitioning from realistic art to digital imagination. Your creativity really shines through this piece. Best of luck🍀.

    ZAKIA SOOMRO
    (𝕭𝖊𝖑𝖎𝖊𝖛𝖊 𝖎𝖓 𝖞𝖔𝖚𝖗𝖘𝖊𝖑𝖋)

  • @Faiza4288c7d8b7
    To complement Faiza's project, a powerful idea would be creating storytelling labs where students use the vocabulary they’ve learned in games to build and perform their own stories. These labs could include co-writing short narratives, roleplaying scenes, or even recording mini podcasts—all centered on the new vocabulary. With AI tools giving real-time feedback and suggestions, students not only reinforce their word knowledge but also practice using it creatively in context. This approach adds expressive, collaborative layers to Faiza’s immersive simulations, making vocabulary learning even more dynamic and memorable.
    Mr Bouslimi from Tunisia

  • @ateeque-soomro
    Dear Brother Ateeque
    In a dynamic multi-grade classroom, numbers leap off the pages as children tackle real-world math problems that spark their curiosity and creativity. Instead of traditional rote learning, students of all ages work together, drawing on their respective strengths to solve challenges rooted in everyday experiences like landscaping a garden, budgeting for a school event, or taking measurements for a creative project. These authentic contexts make math meaningful and engaging, transforming lessons into a dynamic journey where older students become mentors, younger students gain confidence, and everyone learns the value of collaboration and leadership. In this environment, math becomes more than just a subject, but a shared adventure that connects ideas, skills, and people.
    Mr Bouslimi from Tunisia

  • @Faiza4288c7d8b7
    Hello Fayza
    LexiQuest: Word Realms is an immersive vocabulary-building simulation game where players explore vibrant, imaginative worlds from ancient ruins to alien planets using language as their primary tool. With a rich storyline, interactive dialogue choices, and word-based mini-games, players learn new vocabulary in meaningful, engaging ways. As they progress, they unlock unique language abilities and can compete or collaborate with others in exciting multiplayer challenges. It’s a thrilling journey where mastering words becomes the key to adventure.
    Mr Bouslimi from Tunisia
    Good luck

  • @Faiza4288c7d8b7
    Here's a compact summary of LexiQuest: Word Realms in table form:

    Feature Description
    Game Concept Vocabulary-building through immersive, story-driven simulation
    Settings Diverse virtual worlds (ancient ruins, enchanted forests, alien planets)
    Core Activities Dialogue choices, word puzzles, decoding, and exploration
    Progression Unlock language-based skills like “Grammar Guardian”
    Multiplayer Mode Compete or collaborate in language-based mini-games

    Good Luck
    Mr : Bouslimi from Tunisia

  • @ateeque-soomro
    hello Ateeque

    In this approach, math becomes an exciting, hands-on adventure where students explore real-life problems—like designing a garden or running a mini market within a multi-grade classroom. Older students naturally take on leadership roles, mentoring younger ones and reinforcing their own understanding through teaching. This setting fosters teamwork, confidence, and independent learning, turning math into something meaningful and fun. By working together on projects that reflect real-world challenges, kids see numbers not as abstract figures but as practical tools for solving everyday problems, growing both academically and personally along the way.
    Mr : Bouslimi from Tunisia

  • @ateeque-soomro
    hello Brother
    Here's a table that captures the essence of the approach:

    Aspect Summary
    Core Idea Math is taught through real-world problems in a multi-grade classroom.
    Learning Environment Older students mentor younger ones, promoting collaboration and leadership.
    Teaching Method Hands-on, project-based learning (e.g., budgeting, designing, problem-solving).
    Student Benefits Builds teamwork, confidence, leadership, and real-world understanding.
    Math Relevance Numbers are used as practical tools, not abstract concepts.

    Mr:Bouslimi from Tunisia

  • @Faiza4288c7d8b7
    Hello Fayza
    Our colleague Fayza's topic deals with the following subject:
    Simulation games provide an exciting and immersive way to build vocabulary without it feeling like study time. As players navigate realistic scenarios whether managing a bustling city, running a café, or surviving on a deserted island they naturally pick up domain-specific language, contextual phrases, and even idiomatic expressions. This playful learning encourages exploration, trial and error, and active engagement, all of which help new words stick in long-term memory. It’s learning by doing, with a sense of adventure.
    Good Luck
    Mr: Bouslimi from Tunisia

  • This post is deleted!
  • Great work in my own category is Bridging Learning Gaps With Inclusive Technology by @Anum-Rafay. She used Google Lens - something I thought about myself but just does not really work in my specific lesson that day. She brought up the concrete, proven benefits of using inclusive technology in a large class that students are not brushed off and left behind. I would really like to see her talk more about how she teaches the students to smoothly use the technology, and how specifically to use the tool as students get better at that task type or as some homework gets graded. I wonder if the students have phones with Google Lens, or it's just one teacher's phone - it'll be much harder if it's the latter case.

  • Amazing work @HAZAR0c50a82765 From real to virtual: Re-imagining reality through digital art. I'm really inspired from your work. you have given us so many different ideas of arts.
    Best of luck @HAZAR0c50a82765

  • Teaching Sound Waves Using Traditional Instruments and a Smartphone
    @Syakt513fd9bea8 i have found this topic much interesting. Hands on activities with involvement of technology is amazing. every time students are testing their work using apps for accurate results is really a great approach.
    Good Job👍

  • Samia is a teacher who blends technology and heart in her teaching. By using Baamboozle and Wordwall, she transforms traditional English grammar and vocabulary lessons into dynamic, student-centered adventures. Her class seems lively, interactive, and full of laughter, making even the toughest topics approachable. Beyond academics, Samia is deeply committed to nurturing social-emotional learning, helping develop students confidence, empathy, and strong communication skills. Her classroom seems a safe space where every child feels valued and inspired to reach their full potential. Samia’s passion and creativity truly make a lasting impact on her students and fellow teachers alike.

  • @Hendra Thank you so much for your thoughtful feedback regarding my "cross-cultural project" with Tonobaba JHS in Osaka, Japan. I truly appreciate your kind words and are delighted to hear that you found the initiative both refreshing and meaningful.

    Your suggestions for enhancing the activity, such as incorporating video recordings of cultural celebrations, are invaluable, and I will certainly consider them as I move forward.

    I am excited to share that we are planning our next session with the students of Tonobaba JHS, where we will be displaying and explaining the science projects our students are working on related to disaster management using low-cost and no-cost materials. This approach is designed to encourage critical thinking and help students apply theoretical knowledge in practical ways.

    Thank you once again for your encouragement and support. Look forward to continuing this enriching journey and hope to inspire more schools to engage in similar projects.

    Regards,
    Oojala Tasneem (Pakistan)

    𝐎ⱺ𝗃αᥣα 𝐓α𝗌𐓣𝖾𝖾ꭑ

  • In the Gamification category, @Samia-mhad18 shared an idea about using gamification to teach language. Language classes often fail to engage students, but gamification can make them more interesting.
    Grammar and vocabulary can be improved through various apps designed as games, helping students stay engaged and not lose interest. @Samia-mhad18 Using technology in your teaching strategy is a wise decision. No matter what subject you teach, you can take advantage of technology to enhance learning.
    👍

  • @TatianaSh
    Dear @HAZAR0c50a82765 Today I voted for your project. Your work shows a thoughtful blend of traditional and digital art. It’s great to see students exploring both worlds creatively, especially with limited resources. The approach is practical and relevant to today’s learning environment.

    Alwesha Memon. Teaching minds, touching hearts, shaping futures.✨

  • @Ridafatima95

    Hi Sayeda Rida Fatima
    I liked to talk avout your project "FRACTION PIZZA PARTY GAME"

    I absolutely loved how you introduced the Fraction Pizza Party! First, you brilliantly engaged the class by projecting a video expalining the pizza fraction pricipals , making the concept come alive.

    Then, you handed out those adorable cartoon pizza tools
    what a creative way to make fractions tangible! your thoughtful group setup didn’t just reinforce math skills; it subtly strengthened their SEL (Social-Emotional Learning) skills through teamwork, communication, and problem-solving.

    The game’s organized rounds were pure genius, starting with the "Ingredient Round," where students received fraction-labeled toppings to assemble their pizzas.

    This step-by-step structure kept the lesson focused while letting collaboration and fun drive the learning.
    A masterclass in making math interactive, social, and delicious
    I enourage you
    Best of Lucks

  • @Hendra
    I want to express my sincere gratitude for your thoughtful engagement with and advocacy for my Play with Purpose project.
    Your thread with its insightful commentary and generous mention demonstrated a remarkable understanding of the project’s core mission.
    Thank you a lot Mr Hendra

  • @Nguyen-T-Phuong This is such an impressive and thoughtful presentation! I really appreciate how you've integrated inclusive technology practices into IELTS Academic Reading. The use of speech-to-text for enhancing accessibility is both innovative and impactful. Thank you for sharing practical strategies that support all learners. I’ve voted for your project — best of luck!

    Tabassum Laghari
    Science Teacher
    Sindh, Pakistan

  • @Syakt513fd9bea8
    Thank you so much for your kind feedback!
    I'm glad you enjoyed the lesson approach. Using mystery materials and natural indicators like red cabbage is a great suggestion. I also agree that more group work will enhance collaboration. Really appreciate your feedback!