@Sanaa AR/VR can make learning more accessible to students with diverse learning styles and needs.
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	Visual and Augmented Reality in the Classroom: Bringing Learning to Life
 
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	@Bushra-Tahir Using AR apps, students can explore a dinosaur skeleton in their classroom, interact with a virtual anatomy model, or virtually visit a historical site. 
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	@Bushra-Tahir AR captures students' attention by allowing them to interact with 3D models, animations, and virtual environments. This makes abstract concepts (like the solar system or human anatomy) more understandable. 
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	@Ridafatima95 Visual learning improves memory. With AR, students don’t just hear or read — they experience the lesson. For example, seeing a beating heart in 3D can help biology students grasp its function more effectively. 
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	@Izzeddin-Qasem AR tools can adapt to individual learning paces. Students can explore content on their own devices, replaying experiences as needed, which is excellent for differentiated instruction. 
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	@Mariya-Rajpar AR can simulate real-life scenarios such as historical events, chemical reactions, or emergency procedures. This is especially useful in vocational training or science labs without expensive equipment. 
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	@Mariya-Rajpar AR turns lessons into games — earning rewards, unlocking new levels of understanding, and encouraging healthy competition. This keeps learners motivated. 
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	@Quratulain Enables students to hold digital 3D objects. 
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	@Mariya-Rajpar Turns student coloring into animated AR. 
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	@Quratulain Visual and Augmented Reality are not just high-tech extras; they are essential tools that make learning memorable, exciting, and meaningful. They open the door to creativity and curiosity, ensuring students don't just learn — they experience knowledge.