• Digital Didactic Games in Preschool Education

    @MYLOG47799627c6

    Hi,
    Hope everything is going well.

    Digital educational games offer a fantastic way to enhance learning across various subjects, providing a great supplement to traditional teaching methods. Scratch is very famous worldwide and @MYLOG47799627c6 use it with her students to promote 21st century skills. Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16.

    Here is the Link for Scratch: https://youtu.be/zOa5o9Yq_ZU?si=M750xHs2vCuMXp9l

    Other examples include math-based games like Prodigy (https://www.youtube.com/watch?v=xciL8LtFIiw), language arts programs like Reading Eggs (https://youtu.be/Ak_nwieH4A0?si=m04xgNJfohTMJ2Uu), and science apps like BrainPOP (https://youtu.be/NhNkHEQ11hg?si=46hhDfq1XtM_W4cJ), all of which make learning fun and interactive. These examples are digital tools into education, not only makes learning more enjoyable but also equips children with valuable skills for the future.

    Best,
    Mr. Bryan

  • @BRYANb8875625e5
    Hello Bryan,
    Hope you are fine. Thanks for the sharing these links. They are useful for both the teachers and students.

  • @Housna

    Hi Housna
    This is other link ;
    https://youtu.be/-WPDCm9E2Qg?si=JxE1JPW4oguHXLbH
    Best regards from Tunisia
    Chokri

    "Empowering students through engaging education, fostering environmental consciousness, and advancing scientific literacy. Committed to shaping future leaders in Life and Earth Sciences."

  • @BRYANb8875625e5

    Hi Mr. Bryan

    Thank you for sharing these useful recommendations for screen time management apps. These apps will definitely help in managing the amount of time children spend on digital didactic games.

    I also appreciate you sharing your experience with using visual clocks and schedules for students with autism. It's a great strategy to help children better understand and manage their activities. Finding a balance between using technology and developing other important skills is crucial, as you mentioned.

    Could you perhaps share some specific examples of how you implement visual schedules in your work? Additionally, what are your favorite digital didactic tools that you use with the children?

    Thank you again for your valuable contribution to this discussion.

    Best regards,
    Marija Krstic Radojkovic
    marijakrstic016@hotmail.com

  • @Bousl2336873cb4

    Hello Chokri,
    Thanks for the link. It is useful as it focusing on different types of games which can be used to promote student centered approach such as groupwork puzzles and others. The hedbanz game is new way of conducting the class. Thanks for sharing. Will surely integrate them.

  • Hello Housna
    Thank you very much for all your compliments and encouragement
    Best Regards from Tunisia
    Chokri

    "Empowering students through engaging education, fostering environmental consciousness, and advancing scientific literacy. Committed to shaping future leaders in Life and Earth Sciences."

  • @marijakrstic016

    Visual timers for our students with autism is a must in our classrooms. They are visual thinkers and having this kind of clack help them to structured themselves. I will post a link for you to find it. Every morning my students has a specific time with their laptops, and I show them the time with my visual timer. It is fair for all of them, all have the same time and the same conditions.
    Link: https://www.amazon.com/Secura-60-Minute-Classroom-Countdown-Management/dp/B0895HTGNZ
    Reloj Visual.jpeg

    Live worksheets is very useful for them, it has dynamic worksheets to practice some skills and lessons are atractive for them.
    Link: https://www.liveworksheets.com/

    Best,
    Mr. Bryan

  • Hello everyone,
    When I was teaching in Preschool Education, I actively used the ClassDojo system for classroom management.
    classdojo0.png
    ClassDojo is a popular classroom management and communication platform used by teachers worldwide. While it's adaptable across ages, its features are particularly valuable in preschool settings. Here are the main functions and preschool-specific features:
    classdojo3.png
    Main Functions:

    • Classroom Management: ClassDojo provides a visual and engaging way to track student behavior.
    • Points System: Teachers can award points for positive behaviors (e.g., listening, sharing, helping others).
    • Customizable Positive and Negative Behaviors: Teachers can set up specific behaviors relevant to their preschool curriculum, such as "clean up toys," "uses kind words," or "uses the bathroom independently."
    • Real-Time Feedback: Teachers can give instant feedback to students using points, emojis, and messages.
    • Progress Tracking: Teachers can track individual student progress over time, identifying areas for improvement and celebrating successes.
      classdojo1.png
      Communication:
    • Parent-Teacher Communication: ClassDojo facilitates seamless communication between teachers and parents.
    • Sharing Updates and Activities: Teachers can share photos, videos, and updates about classroom activities, field trips, and special events.
    • Direct Messaging: Teachers can send private messages to individual parents or groups.
      classdojo5.png
      Engagement and Learning:
    • Games and Activities: ClassDojo offers a variety of engaging games and activities that reinforce learning objectives and promote social-emotional development.
    • Customizable Content: Teachers can create their own games, activities, and assignments tailored to their specific preschool curriculum.
    • Interactive Storytelling: ClassDojo has tools for creating interactive stories, which can be used for language development and literacy.
      classdojo4.png

    Best regards,
    Mr Denis
    ICT & IT & Computer science teacher

  • Second resource - Reading eggs. 504945cd-6927-43aa-9011-f50ec9cfe656-image.png

    Reading Eggs is a comprehensive online program designed to teach children aged 2-13 how to read. It utilizes a gamified approach to make learning fun and engaging. Here are its main features and functions:

    • Interactive Games: Reading Eggs uses a variety of interactive games, activities, and animations to keep kids motivated and engaged in the learning process.
    • Reward System: The program features a reward system with virtual rewards and points that kids earn for completing activities. This gamified approach encourages continued participation.
    • Personalized Learning: Reading Eggs adapts to each child's individual learning pace and needs, providing personalized lessons and activities.

    reading_eggs.png

    Link: https://readingeggs.com/

    Best regards,
    Mr Denis
    ICT & IT & Computer science teacher

  • Moorning Marijakrstic

    Digital didactic games are valuable in preschool education for enhancing engagement, cognitive and social development, and personalized learning. They motivate children through interactive and fun gameplay while fostering skills like problem-solving, memory, and fine motor abilities. Despite their benefits, challenges like managing screen time, ensuring content quality, and accessibility must be addressed. Effective integration requires teacher training and parental involvement, ensuring these games complement traditional learning methods.
    Best regards from Tunisia
    Chokri

    "Empowering students through engaging education, fostering environmental consciousness, and advancing scientific literacy. Committed to shaping future leaders in Life and Earth Sciences."

  • Hello, Marija!

    I haven't been teaching teaching pre-school learners for quite a while so I don't feel competent enough in the issue balanced use of digital didactic games. Still, personally, I used them as fillers at the lessson between the activities or as coolers in the end of the lesson (in which case I chose only quiet reading activities).
    https://www.starfall.com/h/index-kindergarten.php?mg= - this resource was always a hit among the kids I taught.