Same questions ?
Is there a criteria to evaluate?
Posts made by Nawres Alabed
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RE: How to Evolute the project of others regards compitation
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RE: School Library as Resource Center
the school library has always been a special place for me. It helps me find new ideas, prepare lessons, and stay inspired. For students, it’s where they can read freely, do research, and enjoy learning on their own. It really builds good habits and curiosity.
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RE: School Library as Resource Center
You're absolutely right
the school library plays a key role in supporting both students and teachers.-
For learning and research, the library gives access to many resources like books, encyclopedias, and sometimes digital tools. Students can find information for projects, while teachers can discover new materials to make their lessons richer and more engaging. It’s a peaceful place to think, read, and explore ideas.
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For reading habits and independent learning, the library creates a calm environment where students can choose what they want to read. This freedom helps them develop a love for reading. When they explore topics on their own, they become more curious, responsible, and confident learners.
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RE: Gamification in Education
@Partab-Kumar
What a beautiful work🩵
I am delighted we can learn from each other -
RE: Students often mirror their teachers
You're so right, Shaista
I see this every day with my own students , sometimes when they present or explain something to their classmates, I hear my own words or tone reflected in their voices!
It’s both funny and touching. It reminds me how careful and intentional we need to be, because we’re not just teaching subjects , we’re shaping attitudes, confidence, and even ways of thinking.
Thank you for this beautiful reminder -
Need to Save Time: AI Tools for Correcting Student Writing?
Hi everyone,
I hope you're doing well!
I wanted to ask if anyone is using AI tools to evaluate students’ writing or open-ended answers? I have more than 30 students, and I usually need to do corrections and consolidation the next day.
Is there a way to save time while still giving useful feedback?
Any tools or tips would be really appreciated!Thanks in advance
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RE: How UDL Creates Inclusive Classrooms for All Learners ?
Hello Dear Colleague,
Thank you for sharing this important message. I agree that Universal Design for Learning is a strong way to support all students. When we give different ways to learn and show knowledge, we make learning more fair and open. It helps every student feel included and succeed. -
RE: Project based learning
I agree.
Project-based learning helps students learn better because they do real things, not just listen. It makes them more active, helps them think, solve problems, and work together. It also teaches important life skills like planning and working with others. -
RE: Should traditional classrooms be replaced by fully virtual learning environments by 2025?
I think technology is very useful,
but it cannot replace the teacher. Students need feelings, support, and real communication. Technology can help us teach better, but the teacher is always important. We need both , not one or the other. -
RE: Where Underprivileged Means Undiscovered Potential
Absolutely agree
underprivileged doesn't mean incapable. When we shift from traditional methods to interactive, student-centered approaches like gamification and peer learning, we open doors for every child. It's about opportunity, not sympathy.
Every student deserves the chance to shine. -
RE: Learn at home, apply in class with accuracy of problem solving for MATHS.
I totally agree with you
Using AI and the flipped classroom is a great idea. Students learn better when they watch or listen before class. In class, they understand more and ask good questions.AI also helps them check their answers and feel more confident. Even with low-cost tools, this is possible. I also try this with my students in Tunisia, and it works well.
Thank you for sharing your good work!
Best wishes from Tunisia -
Gamification in Education
1- The Origins of the Project
The idea for the "Battle of Emperors" project emerged from a clear need I observed in my classroom: many students found it difficult to engage with traditional history lessons. Subjects like the founding of Carthage and the Punic Wars, although rich in content, often failed to capture their attention due to the abstract nature of the material and the heavy reliance on rote memorization. I wanted to break away from this passive approach and create a more dynamic learning environment that aligns with the needs and interests of 21st-century learners. The project was born from a desire to transform history into a living, interactive experience that would stimulate curiosity, creativity, and critical thinking.
2- Why I Chose This Project
I chose to develop "Battle of Emperors" because I believe that learning is most effective when students are emotionally and intellectually invested. By turning history into a strategy-based video game, I aimed to give students a chance to step into the roles of historical figures, make decisions, and explore the consequences of those decisions in a safe and educational setting. This method not only promotes active engagement but also allows for deeper understanding and retention of historical events. The project reflects my personal teaching philosophy: that education should be a journey of exploration, where students become protagonists in their own learning process.
3-The Importance of the Project
The importance of this project lies in its ability to reimagine the teaching of history through gamification. It makes abstract concepts more tangible and accessible, especially for students who struggle with conventional methods. The game fosters critical thinking by requiring players to evaluate situations, solve problems, and engage in strategic planning. At the same time, it enhances digital literacy by introducing students to educational technology in an intuitive and meaningful way. By embedding educational content within a narrative-driven game, "Battle of Emperors" transforms the classroom into a space of discovery and innovation.
4-How It Helps Students
Ultimately, this project helps students in multiple ways. It boosts motivation and classroom participation by making learning enjoyable and immersive. It strengthens memory retention through active involvement and emotional connection with the content. It also encourages collaboration, as students often play in teams or help each other solve challenges within the game. Most importantly, it builds learners’ confidence by allowing them to succeed through exploration and experimentation. In this way, "Battle of Emperors" not only teaches historyit empowers young learners to become active thinkers and problem-solvers, fully engaged in their educational journey.
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RE: Digital Learning Adventures: Summer Fun!
What a wonderful initiative!
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Thank you for sharing such a thoughtful and well-structured plan for making summer both fun and meaningful through digital learning. I truly appreciate the balance you’ve created between virtual exploration, real-world engagement, and personal growth.🩵 -
Students can't focus: new methods and solutions?
My Students Can’t Focus… I Need Your Help!
I'm a non-native English teacher, and this is my daily challenge.Many of my students lose focus after just a few minutes.
Some are tired, some bored, some distracted.
I try my best, but it’s hard.Why is this happening?
Too much screen time
Lessons too hard or too easy
Noisy or boring classroom
I’ve tried some changes:
️ More games and group work
️ Short brain breaks
️ Using Kahoot, Genially, and videos
️ Changing my teaching style
But I still need new ideas.
Teachers, educators, friends…
🩵 How do you help your students stay focused?
🩵 What works in your classroom?Please share your tips in the comments.
Let’s help each other. -
RE: Teaching in the 21st Century: Are We Preparing Students for the Future or the Past?
Love your post!
Totally agree—teaching today is about preparing students for real life, not just tests. In my history classroom, I’ve started using game-based learning to make lessons more engaging and meaningful.
One thing that really changed my teaching is a digital game I created called "Sira al-Abatira"or " the battle of emperors" . It lets students explore historical events like the founding of Carthage and the Punic Wars through interactive storytelling and challenges. I also use Genially to build fun, visual learning experiences that students can revisit at home.
These tools help develop not just knowledge, but also critical thinking, creativity, and digital skills. And honestly,it makes learning a lot more fun for everyone!
Thanks for opening up this conversation. Excited to hear more from others too!
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RE: Internal Collaboration: Building a Supportive School Culture Post:
Thank you for sharing your experience! I agree with you,working together really helps both teachers and students.
In my school, we also had some collaborative activities. For example, last month we planned a project together with the science and art teachers. The students enjoyed it a lot, and we felt more motivated as teachers.
Sometimes, it is hard to collaborate because we don’t have enough time. Each teacher has their own schedule, and meetings are short. Also, some teachers are not used to sharing their work or ideas.
I think school administrations can help by giving us time during the week to plan together. Even one hour every two weeks can help. Also, it would be good if the school creates a shared space (online or in the staff room) where we can leave materials and suggestions.
To make collaboration regular, we can start small, maybe with one other teacher, just for one lesson. After we try it, we can talk about what went well and what we can improve.
I look forward to reading more ideas from others. Let’s keep working together!
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RE: 🌟 The Teacher as a Facilitator: Key Roles
Thank you for this great post! As a teacher, I agree with everything you said.
Our role has really changed. We are not just giving lessons anymore , we are helping students learn in their own way.
I also try to make my classroom more student-centered. I ask open questions, use group work, and bring in technology like Kahoot and Padlet. It really helps students think more and work together.
Being a guide is not always easy, but it's very rewarding. When students take charge of their learning, they grow so much. Thanks again for sharing these helpful ideas! -
RE: Simple Teaching Tools That Make a Big Impact
Great idea dear!
Because I am really interested in creating educational video games I will recommend some free or partial free tools like kahoot, wordwall and genially.
These tools make my job easier when it comes to creating quiz, interactive gamesand creating a competitive environment. -
RE: Use of social media can enhance communication skills and increase students engagement
Thank you for these useful ideas! I agree that social media can really help improve students’ communication skills and increase their engagement. Using platforms like TikTok and Instagram for short tutorials and real-life examples makes lessons more interesting and practical.