While the common objectives of gamification are application of concepts, and enhanced learning, what are your most current attempts/approaches in inserting gamification in your classes?
- What are your biggest challenge(s) in inserting gamification in your daily or day-to-day sessions?
- What were your biggest accomplishments in using gamification in your subject?
- What are your suggestions/encouragement for other fellow educators that are interested in inserting gamification as one of their learning tools?
- Were they cost-effective, or how much did it cost you to prepare?
I am a firm believer that students will learn more and deeper when they could experience or implement the concepts using a medium while having fun with their peers. Even the duration of the gamification segment is short, however the impact of their learning journey will instill the true application of the topics/concepts.
So, let's learn and share together here.