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    2. 3.0 Teaching in the 21st Century Competition
    3. Gamification in Education
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    • Asma 90a5d76fc1A Asma 90a5d76fc1

      Gamification in Education

      Gamification makes education more interactive and enjoyable. While it should not replace traditional teaching methods, it is a powerful tool to support and enhance learning, especially when used thoughtfully and with clear educational goals.

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        Asma 90a5d76fc1 • , last edited by
      • Shaista BegumS Shaista Begum

        @Asma-90a5d76fc1 Gamification involves using game-based elements like points, badges, leaderboards, and challenges in non-game contexts, like education, to motivate and engage learners.

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          Shaista Begum • , last edited by
        • Shaista BegumS Shaista Begum

          @Asma-90a5d76fc1 aims to make learning more immersive and enjoyable by tapping into intrinsic motivators such as autonomy, mastery, and purpose.

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            Shaista Begum • , last edited by
          • Shaista BegumS Shaista Begum

            @Asma-90a5d76fc1 While gamification borrows from games, it's distinct from game-based learning, which uses actual games as part of the learning process.

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              Shaista Begum • , last edited by
            • Shaista BegumS Shaista Begum

              @Asma-90a5d76fc1 Students earn points for completing tasks, staying consistent, or reaching milestones.

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                Shaista Begum • , last edited by
              • Shaista BegumS Shaista Begum

                @Asma-90a5d76fc1 Healthy competition can motivate students to participate actively.

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                  Shaista Begum • , last edited by
                • Shaista BegumS Shaista Begum

                  @Asma-90a5d76fc1 Visual rewards for completing tasks encourage persistence.

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                    Shaista Begum • , last edited by
                  • Shaista BegumS Shaista Begum

                    @Asma-90a5d76fc1 : Creating a narrative structure around learning activities can make them more engaging.

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                      Shaista Begum • , last edited by
                    • Shaista BegumS Shaista Begum

                      @Asma-90a5d76fc1 Providing real-time feedback on performance helps students track their progress.

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                        Shaista Begum • , last edited by
                      • Shaista BegumS Shaista Begum

                        @Asma-90a5d76fc1 Representing learners with avatars can personalize the learning experience.

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                          Shaista Begum • , last edited by
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