Assignment 1 – Module 1. Learning in the Metaverse
Suggest ideas how augmented reality (AR) or virtual reality (VR) can improve
learning in schools, universities or the workplace. Provide specific examples (180-250 words).
OR
Critically evaluate a virtual platform in the metaverse with a focus on its educational potential, user experience, inclusivity, design, affordances and ethical implications (180-250 words).